Hi, welcome to the 3D tutorial for the making of commonly used pencil.
Step1: Activate the snap, angle snap, percentage snap toggle.
Step2: Click the shapes in the create panel.
Step3: Clicking on the line, draw the shape in the FRONT VIEWPORT as shown in fig.01.


fig.01

Step4: Line still selected, click on the Hierarchy tab and then enter the value=0 in the z-axis shown in the fig.02.


fig.02

Step5: Apply the lathe modifier, then select weldcore and segment value =24. Select the X-axis and Align the Min shown as in the fig.03.


fig.03

Step6: Add edit mesh modifier and select all vertices under sub-object mode. Click the selected button with the value=1 for the weld as shown in the fig.04.


fig.04

Step7: Save the work. Click polygon mode in the sub-object and select the tip polygons for the pencil object. Change value=1 in the surface properties and press enter on Keyboard, as shown in the fig.05.


fig.05

Step8: Repeat the above steps for taper part and other parts with the material IDs as 2and4 respectively as shown in the fig.06.


fig.06

Step9: Repeat the above steps for majority of the body with material ID=3 as shown in the fig.07.


fig.07

Step10: Exit the sub-object mode and save the file with the name "pencil.max".
("its always a good habit to save your file at every step."_myself)

Note: Next part of this tutorial teaches to apply material for 3d pencil you designed in the tutorial  Pencils_part2.